First of all: there is no real winner in the competition native vs. hybrid apps. Like many things in technology, both have their advantages and disadvantages. As so often it depends on what the app is supposed to be able to do. This blog post is intended to compare the most important points and to help you make a decision.
A native app is only programmed for one operating system. For Android you use Android Studio and for iOS, Xcode. A hybrid app, on the other hand, is an application that is programmed once and can then be used for several platforms such as Android, iOS, or even desktop. To use the code for both platforms, an abstraction layer is needed. This is the hybrid part of the app. The underlying part, the native part, is exchanged for the particular operating system.
A native app always performs better. Especially if you have graphics-oriented apps, a hybrid version would be considerably slower. Another advantage is the easier access to functions such as camera, fingerprint etc., as these are already provided in the development environment. Therefore you are independent from external plugins.
Hybrid apps have the advantage that you have to develop them only once and can then deploy them to different platforms. In addition, the development team is smaller and therefore you can get ahead faster. This saves you both time and money.
The use of common programming languages also has a positive effect. This opens up a bigger pool of developers who can work on the project. Your company then has more room to find suitable developers.
The two biggest disadvantages are time and money. You have to program a separate app for each operating system (iOS and Android), which takes twice the time. This also applies to any feature that is added afterwards. This doubles the amount of time and costs.
In general, you will have a problem with hybrid apps if you do not program properly. The performance is already impaired (latency) by the intermediate language, with which the hybrid layer is programmed.If the rest of the code is programmed poorly as well, the whole construct becomes unstable.
Because of the latency caused by the abstraction layer, it is not recommended to program a game as a hybrid app. This would result in too many complex calculations which would affect performance too much.
Basically, as with any program, you have to make sure that you build in error handling. Otherwise the app could simply crash. Of course, the “look and feel” of the respective platform must not be lost. This means that no iOS buttons are used in an Android app, or no Android menu is used in an iOS app.
When programming a hybrid app, the frameworks already do most of the work for you in terms of platform differences. Nevertheless it doesn’t hurt to know the different finesses of the platforms, especially in the user experience. From a performance point of view, games or other computing-intensive apps should be developed natively, since the hybrid layer affects the performance.
Depending on the usage of the app, there are advantages and disadvantages of hybrid or native apps. Hybrid apps have developed strongly in the last years. The disadvantage of latency could also become negligible in the coming years. But this does not make up for the differences in user experience between iOS and Android. Anexia developers Sven and Alexandra are talking in more detail about this topic in a video with trendingtopics.at:
Lieber native Apps für iOS oder Android entwickeln, oder auf eine hybride Software setzen? Die Experten von Anexia erklären dir die jeweiligen Vor- und Nachteile.Mehr Infos hier: https://bit.ly/35lZPWg
Gepostet von TrendingTopics.at am Montag, 2. Dezember 2019
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